[Script Info] ; Script generated by Aegisub v2.1.2 RELEASE PREVIEW (SVN r1987, amz) ; http://www.aegisub.net Title: Default Aegisub file ScriptType: v4.00+ WrapStyle: 0 PlayResX: 1280 PlayResY: 720 ScaledBorderAndShadow: yes Video File: [B2E].One_Outs.17.x264.RAW.[56856C63].mkv Video Aspect Ratio: 0 Video Zoom: 3 Video Position: 27602 Collisions: Normal Last Style Storage: Default Audio File: ?video [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Optima LT Std Macron,44,&H00FFFFFF,&H00FFFFFF,&H00000000,&H00000000,-1,0,0,0,100,100,0,0,1,3,1,2,20,20,20,1 Style: TypeSet,Trebuchet MS,44,&H00FFFFFF,&H00FFFFFF,&H00000000,&H00000000,-1,0,0,0,100,100,0,0,1,3,1,2,20,20,20,1 Style: Credits,Trebuchet MS,25,&H00F6F6F6,&H000000FF,&H00000000,&H00000000,0,0,0,0,100,100,0,0,1,0,1,2,10,10,10,0 Style: Title,@Kozuka Mincho Pro B,66,&H00FFFFFF,&H000000FF,&H00000000,&H00000000,-1,0,0,0,100,100,8,0,1,6,0,2,10,10,10,0 Style: preview,Adobe Garamond Pro Bold,64,&H00FFFFFF,&H000000FF,&H00000000,&H00000000,-1,0,0,0,110,120,0,0,1,5,0,1,170,170,200,0 Style: preview1,Adobe Garamond Pro Bold,64,&H00FFFFFF,&H000000FF,&H00000000,&H00000000,-1,0,0,0,110,120,0,0,1,5,0,1,170,170,80,0 Style: New,Optima LT Std Macron,44,&H00FFFFFF,&H00FFFFFF,&H004A140A,&H00000000,-1,0,0,0,100,100,0,0,1,3,0,2,20,20,20,0 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:10.85,0:00:14.82,Credits,,0000,0000,0000,,{\pos(461,274)}{\fad(250,250)}Original Translation Dialogue: 0,0:00:10.85,0:00:14.82,Credits,,0000,0000,0000,,{\pos(661,274)}{\fad(250,250)}bupo Dialogue: 0,0:00:17.90,0:00:21.80,Credits,,0000,0000,0000,,{\pos(219,421)}{\fad(250,250)}Subtitle Script Timers Dialogue: 0,0:00:17.90,0:00:21.80,Credits,,0000,0000,0000,,{\pos(442,421)}{\fad(250,250)}backlash_ Dialogue: 0,0:00:17.90,0:00:21.80,Credits,,0000,0000,0000,,{\pos(425,446)}{\fad(250,250)}emkuf Dialogue: 0,0:00:23.57,0:00:27.56,Credits,,0000,0000,0000,,{\pos(699,484)}{\fad(250,250)}Translation Consultant Dialogue: 0,0:00:23.57,0:00:27.56,Credits,,0000,0000,0000,,{\pos(871,484)}{\fad(250,250)}evi Dialogue: 0,0:00:30.95,0:00:34.94,Credits,,0000,0000,0000,,{\pos(652,451)}{\fad(200,250)}Visual Typesettings Dialogue: 0,0:00:30.95,0:00:34.94,Credits,,0000,0000,0000,,{\pos(975,451)}{\fad(200,250)}Bhasonson Dialogue: 0,0:00:30.95,0:00:34.94,Credits,,0000,0000,0000,,{\pos(488,228)}{\fad(200,250)}Opening/Ending Song Visuals Dialogue: 0,0:00:30.95,0:00:34.94,Credits,,0000,0000,0000,,{\pos(744,228)}{\fad(200,250)}Ryunichi Dialogue: 0,0:00:30.95,0:00:34.94,Credits,,0000,0000,0000,,{\pos(492,262)}{\fad(200,250)}Opening/Ending Song Timer Dialogue: 0,0:00:30.95,0:00:34.94,Credits,,0000,0000,0000,,{\pos(735,262)}{\fad(200,250)}emkuf Dialogue: 0,0:00:30.95,0:00:34.94,Credits,,0000,0000,0000,,{\pos(709,485)}{\fad(200,250)}Original Video Source Provision Dialogue: 0,0:00:30.95,0:00:34.94,Credits,,0000,0000,0000,,{\pos(988,485)}{\fad(200,250)}Dj|DarkNeZz Dialogue: 0,0:00:37.73,0:00:41.64,Credits,,0000,0000,0000,,{\pos(272,389)}{\fad(200,250)}Video Mastering Dialogue: 0,0:00:37.73,0:00:41.64,Credits,,0000,0000,0000,,{\pos(540,389)}{\fad(200,250)}Dj|DarkNeZz Dialogue: 0,0:00:49.25,0:00:53.23,Credits,,0000,0000,0000,,{\pos(299,232)}{\fad(150,250)}Ending Translations Dialogue: 0,0:00:49.25,0:00:53.23,Credits,,0000,0000,0000,,{\pos(642,232)}{\fad(150,250)}ShinkuRyu Dialogue: 0,0:00:49.25,0:00:53.23,Credits,,0000,0000,0000,,{\pos(325,265)}{\fad(150,250)}SubCredits Script Editors Dialogue: 0,0:00:49.25,0:00:53.23,Credits,,0000,0000,0000,,{\pos(635,265)}{\fad(150,250)}backlash Dialogue: 0,0:00:49.25,0:00:53.23,Credits,,0000,0000,0000,,{\pos(609,291)}{\fad(150,250)}evi Dialogue: 0,0:00:56.37,0:01:00.32,Credits,,0000,0000,0000,,{\pos(300,633)}{\fad(200,250)}Quality Assurance Dialogue: 0,0:00:56.37,0:01:00.32,Credits,,0000,0000,0000,,{\pos(683,633)}{\fad(200,250)}backlash Dialogue: 0,0:00:56.37,0:01:00.32,Credits,,0000,0000,0000,,{\pos(679,659)}{\fad(200,250)}tehapoc Dialogue: 0,0:01:21.81,0:01:27.36,New,,0000,0000,0000,,In their first game against the BlueMars, the Lycaons once led 9 to 2. Dialogue: 0,0:01:27.55,0:01:31.02,New,,0000,0000,0000,,But their opponents tied the score in the eighth inning. Dialogue: 0,0:01:33.07,0:01:36.49,Title,,0000,0000,0000,,{\fad(300,300)\pos(640,244)}Episode Dialogue: 0,0:01:33.07,0:01:36.49,Title,,0000,0000,0000,,{\fad(300,300)\pos(640,538)}The Deceiving Knuckleball Dialogue: 0,0:01:34.28,0:01:38.57,New,,0000,0000,0000,,And they attack in the top of the ninth with a tied score. Dialogue: 0,0:01:41.00,0:01:46.65,Default,,0000,0000,0000,,{\i1}This is bad. These guys haven't recovered from the shock of being tied. Dialogue: 0,0:01:46.78,0:01:49.11,Default,,0000,0000,0000,,How long are you guys going to mope for? Dialogue: 0,0:01:49.21,0:01:50.55,Default,,0000,0000,0000,,It's just a tie. Dialogue: 0,0:01:50.68,0:01:52.41,Default,,0000,0000,0000,,We only need to score a run in this inning. Dialogue: 0,0:01:52.50,0:01:56.23,Default,,0000,0000,0000,,Also, we have Tokuchi as a reliable backup. Dialogue: 0,0:01:56.31,0:01:59.14,Default,,0000,0000,0000,,But, scoring this run will be very difficult. Dialogue: 0,0:01:59.23,0:02:01.34,Default,,0000,0000,0000,,Look. Dialogue: 0,0:02:01.34,0:02:04.76,Default,,0000,0000,0000,,Change of player announcement for the BlueMars. Dialogue: 0,0:02:04.91,0:02:06.68,Default,,0000,0000,0000,,Pitcher, Williams. Dialogue: 0,0:02:06.83,0:02:10.35,Default,,0000,0000,0000,,Manager Tendou is using their ace reliever, Williams, in this deadlocked game. Dialogue: 0,0:02:10.58,0:02:13.97,Default,,0000,0000,0000,,Really? They're bringing in Williams when the game is tied? Dialogue: 0,0:02:14.82,0:02:15.85,Default,,0000,0000,0000,,Great, great. Dialogue: 0,0:02:15.95,0:02:18.56,Default,,0000,0000,0000,,Whoever uses their tricks first will lose in the end. Dialogue: 0,0:02:18.79,0:02:20.62,Default,,0000,0000,0000,,Right, Tokuchi? Dialogue: 0,0:02:21.08,0:02:22.15,Default,,0000,0000,0000,,Who knows? Dialogue: 0,0:02:23.53,0:02:29.00,Default,,0000,0000,0000,,Williams is throwing practice pitches to familiarize himself with the mound. Dialogue: 0,0:02:43.15,0:02:44.58,Default,,0000,0000,0000,,Did you see that?! Dialogue: 0,0:02:45.21,0:02:46.73,Default,,0000,0000,0000,,It swayed a lot. Dialogue: 0,0:02:46.84,0:02:48.39,Default,,0000,0000,0000,,What a pitch! Dialogue: 0,0:02:48.90,0:02:52.86,Default,,0000,0000,0000,,Is it hittable? That kind of knuckleball is definitely unhittable. Dialogue: 0,0:02:52.96,0:02:56.64,Default,,0000,0000,0000,,Even the catcher couldn't catch the ball. Dialogue: 0,0:02:56.90,0:02:59.79,Default,,0000,0000,0000,,Why are you all cowering before facing it? Dialogue: 0,0:02:59.79,0:03:01.09,Default,,0000,0000,0000,,Fear not! Dialogue: 0,0:03:01.21,0:03:05.65,Default,,0000,0000,0000,,Although it's referred to as the devilish knuckleball, it's not perfect. Dialogue: 0,0:03:05.78,0:03:07.43,Default,,0000,0000,0000,,There's a countermeasure. Dialogue: 0,0:03:09.28,0:03:14.63,Default,,0000,0000,0000,,{\i1}If you lose, 50% of your yearly salary will be deducted as a penalty. Dialogue: 0,0:03:14.71,0:03:18.13,Default,,0000,0000,0000,,{\i1}Additionally, you will continue to follow my orders, just like before. Dialogue: 0,0:03:20.83,0:03:21.88,Default,,0000,0000,0000,,Countermeasure? Dialogue: 0,0:03:22.83,0:03:24.38,Default,,0000,0000,0000,,"The Anticipation Method." Dialogue: 0,0:03:24.67,0:03:28.14,Default,,0000,0000,0000,,Are you telling us to give up from the start and just watch the pitches pass by? Dialogue: 0,0:03:28.14,0:03:29.35,Default,,0000,0000,0000,,Exactly. Dialogue: 0,0:03:29.42,0:03:30.87,Default,,0000,0000,0000,,Think about it. Dialogue: 0,0:03:30.97,0:03:34.23,Default,,0000,0000,0000,,The knuckleballs sway too randomly. Dialogue: 0,0:03:34.23,0:03:37.48,Default,,0000,0000,0000,,Even the pitcher himself doesn't know where it'll end up. Dialogue: 0,0:03:37.56,0:03:40.90,Default,,0000,0000,0000,,That means, it's difficult to get a strike with them. Dialogue: 0,0:03:41.44,0:03:43.09,Default,,0000,0000,0000,,If it's a knuckleball, don't swing. Dialogue: 0,0:03:43.19,0:03:47.40,Default,,0000,0000,0000,,Then, the ball count will increase and the pitcher will be digging his own grave. Dialogue: 0,0:03:47.85,0:03:49.57,Default,,0000,0000,0000,,Change your point of view. Dialogue: 0,0:03:49.71,0:03:52.44,Default,,0000,0000,0000,,An attacking strategy is not only about hitting the ball. Dialogue: 0,0:03:58.68,0:04:00.92,Default,,0000,0000,0000,,{\i1}Not swinging is the attacking strategy? Dialogue: 0,0:04:01.89,0:04:03.91,Default,,0000,0000,0000,,{\i1}This guy's fastballs are 140km/h. Dialogue: 0,0:04:04.29,0:04:07.77,Default,,0000,0000,0000,,{\i1}But his knuckleballs are only 110km/h, which are considered slow balls. Dialogue: 0,0:04:08.43,0:04:12.68,Default,,0000,0000,0000,,{\i1}Alright, I'll focus on the fastballs and won't swing at any of the slow ones. Dialogue: 0,0:04:15.48,0:04:17.22,Default,,0000,0000,0000,,{\i1}Here it is. A slow one. Dialogue: 0,0:04:17.37,0:04:18.98,Default,,0000,0000,0000,,{\i1}The first pitch is a knuckleball? Dialogue: 0,0:04:20.71,0:04:21.69,Default,,0000,0000,0000,,{\i1}It didn't sway! Dialogue: 0,0:04:23.10,0:04:24.44,Default,,0000,0000,0000,,Strike. Dialogue: 0,0:04:25.86,0:04:27.09,Default,,0000,0000,0000,,What was that just now? Dialogue: 0,0:04:27.37,0:04:31.20,Default,,0000,0000,0000,,Manager, it's not effective to wait for walks from that guy. Dialogue: 0,0:04:32.39,0:04:33.67,Default,,0000,0000,0000,,That was a sinker. Dialogue: 0,0:04:33.81,0:04:36.77,Default,,0000,0000,0000,,But it looked like a changeup. Dialogue: 0,0:04:36.92,0:04:38.96,Default,,0000,0000,0000,,This pitch is not all that special. Dialogue: 0,0:04:39.85,0:04:43.21,Default,,0000,0000,0000,,It travels at the same course as a knuckleball for most of the way. Dialogue: 0,0:04:43.21,0:04:47.32,Default,,0000,0000,0000,,But the worst thing is it's controlled to stay within the strike zone. Dialogue: 0,0:04:48.21,0:04:51.53,Default,,0000,0000,0000,,That guy isn't like some Major League pitchers who only throw knuckleballs. Dialogue: 0,0:04:52.24,0:04:56.86,Default,,0000,0000,0000,,While pretending to throw knuckleballs, he's actually pitching sinkers at us to increase the strike count. Dialogue: 0,0:04:59.50,0:05:01.26,Default,,0000,0000,0000,,{\i1}A knuckleball or a sinker? Dialogue: 0,0:05:01.53,0:05:03.73,Default,,0000,0000,0000,,{\i1}When you're looking at the pitch and positioning yourself... Dialogue: 0,0:05:04.12,0:05:05.40,Default,,0000,0000,0000,,{\i1}What comes at you is a fastball! Dialogue: 0,0:05:06.54,0:05:08.19,Default,,0000,0000,0000,,Strike. Batter out. Dialogue: 0,0:05:12.89,0:05:16.99,Default,,0000,0000,0000,,{\i1}Watch, I'll make you walk me no matter what. Dialogue: 0,0:05:17.39,0:05:19.50,Default,,0000,0000,0000,,Strike! Batter out. Dialogue: 0,0:05:21.25,0:05:22.75,Default,,0000,0000,0000,,Imai is struck out in three pitches. Dialogue: 0,0:05:23.23,0:05:25.57,Default,,0000,0000,0000,,The Lycaons all of a sudden have two outs. Dialogue: 0,0:05:25.65,0:05:27.75,Default,,0000,0000,0000,,They're totally helpless against Williams. Dialogue: 0,0:05:28.08,0:05:32.19,Default,,0000,0000,0000,,But the next batter is a strong opponent. It's Kojima. Dialogue: 0,0:05:32.69,0:05:35.76,Default,,0000,0000,0000,,Kojima Hiromichi, who already had a home run, is coming on. Dialogue: 0,0:05:35.94,0:05:37.77,Default,,0000,0000,0000,,We're counting on you, Kojima-san! Dialogue: 0,0:05:37.77,0:05:39.74,Default,,0000,0000,0000,,Please beat this guy! Dialogue: 0,0:05:39.86,0:05:40.77,New,,0000,0000,0000,,But... Dialogue: 0,0:05:41.76,0:05:42.52,Default,,0000,0000,0000,,Foul. Dialogue: 0,0:05:42.88,0:05:43.52,Default,,0000,0000,0000,,Foul. Dialogue: 0,0:05:44.07,0:05:47.28,Default,,0000,0000,0000,,Kojima can't catch the timing of Williams' pitches correctly. Dialogue: 0,0:05:48.20,0:05:51.10,Default,,0000,0000,0000,,The count is already at 2-2. Dialogue: 0,0:05:54.21,0:05:57.29,Default,,0000,0000,0000,,{\i1}I don't have to be pessimistic even though I'm being pressured. Dialogue: 0,0:05:57.81,0:06:00.12,Default,,0000,0000,0000,,{\i1}He has no other weapons except the knuckleball. Dialogue: 0,0:06:00.41,0:06:02.93,Default,,0000,0000,0000,,{\i1}He can't pitch the knuckleball if the count is 3-2. Dialogue: 0,0:06:03.47,0:06:09.05,Default,,0000,0000,0000,,{\i1}If his winning pitch is a fastball or a sinker with a 3-2 count, then he must pitch a knuckleball with a 2-2 count. Dialogue: 0,0:06:09.81,0:06:11.05,Default,,0000,0000,0000,,{\i1}It must be a knuckleball. Dialogue: 0,0:06:11.50,0:06:13.78,Default,,0000,0000,0000,,Will the next pitch be a decisive one? Dialogue: 0,0:06:13.89,0:06:16.05,Default,,0000,0000,0000,,Pitcher Williams is ready to pitch. Dialogue: 0,0:06:16.55,0:06:17.91,Default,,0000,0000,0000,,The fifth pitch... Dialogue: 0,0:06:19.40,0:06:20.31,Default,,0000,0000,0000,,...is thrown! Dialogue: 0,0:06:22.31,0:06:23.18,Default,,0000,0000,0000,,It's a slow ball. Dialogue: 0,0:06:24.89,0:06:28.19,Default,,0000,0000,0000,,Look. As I thought, it's a knuckleball. Dialogue: 0,0:06:31.87,0:06:33.94,Default,,0000,0000,0000,,Strike! Batter out. Dialogue: 0,0:06:34.18,0:06:36.83,Default,,0000,0000,0000,,Struck out. Kojima is also struck out. Dialogue: 0,0:06:36.96,0:06:41.47,Default,,0000,0000,0000,,Williams struck out all three of the Lycaons' batters in this inning. Dialogue: 0,0:06:42.39,0:06:45.95,Default,,0000,0000,0000,,{\i1}That ball... I couldn't hit it even though I expected it. Dialogue: 0,0:06:47.01,0:06:49.61,Default,,0000,0000,0000,,What is up with that knuckleball? Dialogue: 0,0:06:50.10,0:06:51.33,Default,,0000,0000,0000,,Don't be discouraged! Dialogue: 0,0:06:52.50,0:06:54.71,Default,,0000,0000,0000,,We haven't lost yet. Dialogue: 0,0:06:54.89,0:06:58.79,Default,,0000,0000,0000,,The seventh, eighth, and ninth batter of their lineup is up next. Dialogue: 0,0:06:58.86,0:07:00.06,Default,,0000,0000,0000,,Hang in there! Dialogue: 0,0:07:01.23,0:07:06.29,Default,,0000,0000,0000,,With the score tied at 9, it's the BlueMars' attack in the bottom of the ninth. Dialogue: 0,0:07:06.66,0:07:08.90,Default,,0000,0000,0000,,{\i1}If we can hold them off in this inning, the game will go into extra innings. Dialogue: 0,0:07:09.41,0:07:13.76,Default,,0000,0000,0000,,{\i1}In that case, Williams will have problems with his stamina. Dialogue: 0,0:07:14.40,0:07:16.08,Default,,0000,0000,0000,,{\i1}He can at most hold on for two innings. Dialogue: 0,0:07:16.36,0:07:18.07,Default,,0000,0000,0000,,{\i1}This will give us an advantage. Dialogue: 0,0:07:18.41,0:07:19.46,Default,,0000,0000,0000,,Strike. Dialogue: 0,0:07:20.59,0:07:22.10,Default,,0000,0000,0000,,The count is 0-2. Dialogue: 0,0:07:22.22,0:07:24.50,Default,,0000,0000,0000,,The Lycaons' battery is putting on pressure. Dialogue: 0,0:07:25.00,0:07:28.50,Default,,0000,0000,0000,,{\i1}Alright. Let's not waste a pitch and just end it here. Dialogue: 0,0:07:28.80,0:07:31.00,Default,,0000,0000,0000,,{\i1}Use a inside corner fastball to strike him out. Dialogue: 0,0:07:32.07,0:07:34.50,Default,,0000,0000,0000,,Pitcher Hasegawa lifts his foot... Dialogue: 0,0:07:34.97,0:07:36.06,Default,,0000,0000,0000,,...and pitches. Dialogue: 0,0:07:39.00,0:07:40.01,Default,,0000,0000,0000,,It's a hit. Dialogue: 0,0:07:40.72,0:07:41.51,Default,,0000,0000,0000,,What? Dialogue: 0,0:07:42.93,0:07:44.51,Default,,0000,0000,0000,,The ball bounces onces and goes into the stand. Dialogue: 0,0:07:45.04,0:07:46.66,Default,,0000,0000,0000,,It's a ground rule double. Dialogue: 0,0:07:46.66,0:07:49.27,Default,,0000,0000,0000,,The BlueMars has an excellent chance to end the game. Dialogue: 0,0:07:53.52,0:07:56.92,Default,,0000,0000,0000,,Sorry, that was my misjudgment. Dialogue: 0,0:07:57.25,0:08:00.63,Default,,0000,0000,0000,,I should have used one or two pitches to observe and not have hurried into the decisive pitch. Dialogue: 0,0:08:01.07,0:08:03.63,Default,,0000,0000,0000,,Hasegawa, don't be discouraged. Dialogue: 0,0:08:03.93,0:08:05.56,Default,,0000,0000,0000,,The next opponent is just the next batter in their lineup. Dialogue: 0,0:08:05.79,0:08:07.66,Default,,0000,0000,0000,,The remaining batters will be easy to beat. Dialogue: 0,0:08:08.15,0:08:09.04,New,,0000,0000,0000,,However... Dialogue: 0,0:08:10.19,0:08:10.79,Default,,0000,0000,0000,,Ball. Dialogue: 0,0:08:11.31,0:08:12.72,Default,,0000,0000,0000,,Four ball. Dialogue: 0,0:08:15.88,0:08:18.05,Default,,0000,0000,0000,,Damn. He saw that coming. Dialogue: 0,0:08:20.40,0:08:22.77,Default,,0000,0000,0000,,{\i1}The next batter needs to be suppressed. Dialogue: 0,0:08:22.77,0:08:24.10,Default,,0000,0000,0000,,{\i1}He must be suppressed. Dialogue: 0,0:08:24.10,0:08:26.39,Default,,0000,0000,0000,,{\i1}Please, suppress him! Dialogue: 0,0:08:29.95,0:08:34.82,Default,,0000,0000,0000,,{\i1}End it! End it! End it! .... Dialogue: 0,0:08:40.29,0:08:41.62,Default,,0000,0000,0000,,So noisy. Dialogue: 0,0:08:41.71,0:08:44.78,Default,,0000,0000,0000,,Instead of an empty first base, it is easier to have a double play now. Dialogue: 0,0:08:47.15,0:08:49.33,Default,,0000,0000,0000,,{\i1}Sakamoto will definitely let the first pitch pass. Dialogue: 0,0:08:49.92,0:08:52.29,Default,,0000,0000,0000,,{\i1}We will throw a fastball to get a strike. Dialogue: 0,0:08:57.72,0:08:59.09,Default,,0000,0000,0000,,Hasegawa's first pitch... Dialogue: 0,0:08:59.84,0:09:00.69,Default,,0000,0000,0000,,...is thrown. Dialogue: 0,0:09:04.15,0:09:05.89,Default,,0000,0000,0000,,{\i1}Wha... No way. Dialogue: 0,0:09:06.85,0:09:07.65,Default,,0000,0000,0000,,It's a hit. Dialogue: 0,0:09:07.73,0:09:10.89,Default,,0000,0000,0000,,The ball went through between first and second base. Dialogue: 0,0:09:10.89,0:09:13.11,Default,,0000,0000,0000,,How's this happening? Dialogue: 0,0:09:13.47,0:09:19.98,Default,,0000,0000,0000,,The runner on second, Suminori, passes third base and heads home without any hesitation. Dialogue: 0,0:09:20.17,0:09:22.25,Default,,0000,0000,0000,,Safe. He reached home. Dialogue: 0,0:09:22.59,0:09:23.61,Default,,0000,0000,0000,,Game's over. Dialogue: 0,0:09:24.32,0:09:26.11,Default,,0000,0000,0000,,What a sudden ending. Dialogue: 0,0:09:26.87,0:09:29.62,Default,,0000,0000,0000,,Who could have predicted such an outcome? Dialogue: 0,0:09:30.43,0:09:36.13,Default,,0000,0000,0000,,With the efforts of the last few batters, the BlueMars dramatically end the game. Dialogue: 0,0:10:02.62,0:10:05.04,Default,,0000,0000,0000,,Can I ask a question? Dialogue: 0,0:10:06.21,0:10:09.37,Default,,0000,0000,0000,,Up until now, had anyone hit any of Williams' pitches? Dialogue: 0,0:10:09.67,0:10:10.87,Default,,0000,0000,0000,,Just one person has. Dialogue: 0,0:10:11.28,0:10:13.37,Default,,0000,0000,0000,,Takami Itsuki from the Mariners. Dialogue: 0,0:10:14.02,0:10:16.01,Default,,0000,0000,0000,,They faced each other eleven times last year. Dialogue: 0,0:10:16.01,0:10:18.76,Default,,0000,0000,0000,,He had three hits out of seven at-bats. The other four were walks. Dialogue: 0,0:10:19.61,0:10:21.88,Default,,0000,0000,0000,,But there's a reason for this. Dialogue: 0,0:10:22.43,0:10:26.76,Default,,0000,0000,0000,,Williams did not pitch any knuckleballs to Takami last year. Dialogue: 0,0:10:27.87,0:10:31.78,Default,,0000,0000,0000,,In the end, no one can hit that knuckleball. Dialogue: 0,0:10:31.78,0:10:35.30,Default,,0000,0000,0000,,That pitch which sways weirdly is definitely unhittable. Dialogue: 0,0:10:35.40,0:10:39.26,Default,,0000,0000,0000,,My bat can't even touch it. Dialogue: 0,0:10:39.62,0:10:41.06,Default,,0000,0000,0000,,How useless. Dialogue: 0,0:10:41.96,0:10:44.12,Default,,0000,0000,0000,,You guys keep saying these demoralizing things repetitively. Dialogue: 0,0:10:44.21,0:10:45.62,Default,,0000,0000,0000,,W-What? Dialogue: 0,0:10:45.62,0:10:47.88,Default,,0000,0000,0000,,Can you hit it? Dialogue: 0,0:10:47.88,0:10:50.20,Default,,0000,0000,0000,,I can't hit it, but I can pitch it. Dialogue: 0,0:10:50.43,0:10:53.10,Default,,0000,0000,0000,,Oh look, you can pitch it. Dialogue: 0,0:10:54.15,0:10:55.70,Default,,0000,0000,0000,,W-What?! Dialogue: 0,0:10:55.89,0:10:59.41,Default,,0000,0000,0000,,Anyone can pitch those deceiving knuckleballs. Dialogue: 0,0:11:00.24,0:11:01.87,Default,,0000,0000,0000,,Deceiving knuckleball? Dialogue: 0,0:11:04.64,0:11:08.19,Default,,0000,0000,0000,,If you want to see them, then don't shut yourself in here. Dialogue: 0,0:11:10.94,0:11:12.46,Default,,0000,0000,0000,,Follow me outside. Dialogue: 0,0:11:12.95,0:11:15.20,Default,,0000,0000,0000,,I'll let you see the truth behind his devilish pitch. Dialogue: 0,0:11:27.20,0:11:28.35,Default,,0000,0000,0000,,I-It swayed. Dialogue: 0,0:11:28.42,0:11:30.49,Default,,0000,0000,0000,,What was that just now? Dialogue: 0,0:11:30.85,0:11:34.98,Default,,0000,0000,0000,,T-Tokuchi, you know how to pitch knuckleballs? Dialogue: 0,0:11:36.30,0:11:37.81,Default,,0000,0000,0000,,How's that possible? Dialogue: 0,0:11:38.13,0:11:40.34,Default,,0000,0000,0000,,Didn't I say it's a fake knuckleball? Dialogue: 0,0:11:41.07,0:11:43.57,Default,,0000,0000,0000,,You guys have been deceived. Dialogue: 0,0:11:44.51,0:11:46.09,Default,,0000,0000,0000,,Then, what was that pitch just now? Dialogue: 0,0:11:46.29,0:11:52.50,Default,,0000,0000,0000,,Before I explain that, I want to ask you why is the motion of a knuckleball so hard to predict? Dialogue: 0,0:11:52.59,0:11:56.62,Default,,0000,0000,0000,,That's because a knuckleball has almost no spin. Dialogue: 0,0:11:56.77,0:11:59.08,Default,,0000,0000,0000,,The seam on the ball surface creates air resistance and affects the pitch. Dialogue: 0,0:11:59.24,0:12:02.53,Default,,0000,0000,0000,,This resistance force causes it to sway, right? Dialogue: 0,0:12:02.53,0:12:08.66,New,,0000,0000,0000,,Whether it's a fastball or a breaking ball, the pitched ball will spin in a direction. Dialogue: 0,0:12:09.24,0:12:12.06,New,,0000,0000,0000,,The spin will create drag in an imbalanced manner. Dialogue: 0,0:12:12.37,0:12:15.57,New,,0000,0000,0000,,This drag force will cause the ball to slowly curve. Dialogue: 0,0:12:16.08,0:12:23.05,Default,,0000,0000,0000,,But a knuckleball is a ball with almost no spin, and therefore will not create air resistance in that way. Dialogue: 0,0:12:23.33,0:12:25.29,New,,0000,0000,0000,,However, the ball surface is uneven. Dialogue: 0,0:12:25.40,0:12:30.35,New,,0000,0000,0000,,That means even the 1mm high seam will affect the course of the pitch. Dialogue: 0,0:12:30.88,0:12:36.08,New,,0000,0000,0000,,When the ball spins for about 15 degrees, the air flow behind the ball completely changes. Dialogue: 0,0:12:36.77,0:12:41.78,New,,0000,0000,0000,,A knuckleball, which is pitched with no spin, will slowly begin to spin during its course. Dialogue: 0,0:12:42.02,0:12:45.32,New,,0000,0000,0000,,The most ideal is to spin about 180 degrees from the start of the pitch until it reaches the batter. Dialogue: 0,0:12:45.94,0:12:48.47,New,,0000,0000,0000,,Imagine the 15 degree spin magnified by 12 times. Dialogue: 0,0:12:48.82,0:12:52.33,New,,0000,0000,0000,,The changes from that spin must be very overwhelming to the eyes. Dialogue: 0,0:12:52.51,0:12:55.41,Default,,0000,0000,0000,,That's the reason for the swaying? Dialogue: 0,0:12:55.55,0:13:00.58,Default,,0000,0000,0000,,That's right. But the swaying will disappear if the ball spins more than once. Dialogue: 0,0:13:00.79,0:13:04.83,Default,,0000,0000,0000,,I see. So, after that, it'll be the same as any breaking balls. Dialogue: 0,0:13:05.48,0:13:10.93,Default,,0000,0000,0000,,But what's unbelievable is the fact that Williams' pitches spin. Dialogue: 0,0:13:11.36,0:13:14.84,Default,,0000,0000,0000,,Not only once, but five or six times. Dialogue: 0,0:13:15.71,0:13:16.93,Default,,0000,0000,0000,,Is that true? Dialogue: 0,0:13:16.93,0:13:18.03,Default,,0000,0000,0000,,You're lying. Dialogue: 0,0:13:18.08,0:13:20.16,Default,,0000,0000,0000,,I'm not lying or joking. Dialogue: 0,0:13:20.23,0:13:25.64,Default,,0000,0000,0000,,I noticed it when I was watching videos of Williams pitching the day before the game. Dialogue: 0,0:13:26.35,0:13:30.78,Default,,0000,0000,0000,,Regardless of how many times I've watched it, I can't see the baseball seam. Dialogue: 0,0:13:35.53,0:13:39.11,Default,,0000,0000,0000,,Even at a high speed, the seam should be visible. Dialogue: 0,0:13:39.46,0:13:42.38,Default,,0000,0000,0000,,You're saying even though the ball is swaying, it's also spinning? Dialogue: 0,0:13:42.49,0:13:48.01,Default,,0000,0000,0000,,Additionally, that guy didn't pitch any knuckleball to Takami of the Mariners. Dialogue: 0,0:13:48.47,0:13:50.51,Default,,0000,0000,0000,,What do you think of that? Dialogue: 0,0:13:53.23,0:13:54.92,Default,,0000,0000,0000,,That is odd indeed. Dialogue: 0,0:13:55.06,0:13:59.94,Default,,0000,0000,0000,,If you want to win, you would normally use your best pitch against your opponent. Dialogue: 0,0:14:01.00,0:14:05.52,Default,,0000,0000,0000,,I see. He can't let Takami see that his pitches are spinning. Dialogue: 0,0:14:05.76,0:14:07.03,Default,,0000,0000,0000,,What do you mean? Dialogue: 0,0:14:07.35,0:14:08.98,Default,,0000,0000,0000,,Think about it. Dialogue: 0,0:14:09.42,0:14:11.99,Default,,0000,0000,0000,,Takami's not only good at batting. Dialogue: 0,0:14:12.17,0:14:17.42,Default,,0000,0000,0000,,He also has great motion vision which enabled him to see through Tokuchi's low spinning pitches. Dialogue: 0,0:14:17.75,0:14:20.89,Default,,0000,0000,0000,,That pitch can not be thrown to a prodigy like him. Dialogue: 0,0:14:22.10,0:14:25.37,Default,,0000,0000,0000,,It's because that knuckleball will spin. Dialogue: 0,0:14:29.67,0:14:32.05,Default,,0000,0000,0000,,We can come to a conclusion from all this. Dialogue: 0,0:14:32.56,0:14:35.69,Default,,0000,0000,0000,,That guy's pitch is not a knuckleball. Dialogue: 0,0:14:37.20,0:14:39.33,Default,,0000,0000,0000,,But it sways. Dialogue: 0,0:14:39.64,0:14:43.63,Default,,0000,0000,0000,,That means he's making it sway by a method different from the principles of a knuckleball. Dialogue: 0,0:14:45.50,0:14:47.58,Default,,0000,0000,0000,,It's a fake knuckleball. Dialogue: 0,0:14:53.11,0:14:56.57,Default,,0000,0000,0000,,It sways incredibly. I couldn't catch it even when I'm expecting it. Dialogue: 0,0:14:59.04,0:15:00.12,Default,,0000,0000,0000,,This is... Dialogue: 0,0:15:02.58,0:15:04.36,Default,,0000,0000,0000,,There are nails in the ball. Dialogue: 0,0:15:04.50,0:15:05.31,Default,,0000,0000,0000,,Nails? Dialogue: 0,0:15:06.90,0:15:09.81,Default,,0000,0000,0000,,Yes, that's the trick behind the swaying ball. Dialogue: 0,0:15:10.72,0:15:14.77,Default,,0000,0000,0000,,I've implanted several nails into one side of the baseball. Dialogue: 0,0:15:15.25,0:15:18.97,Default,,0000,0000,0000,,Because of this, the centre of gravity is moved towards this side. Dialogue: 0,0:15:19.72,0:15:24.66,Default,,0000,0000,0000,,When the ball is pitched, it'll spin with the centre as its axis after it's released. Dialogue: 0,0:15:24.78,0:15:28.81,Default,,0000,0000,0000,,But the axis will slowly move to the side, causing the ball to sway. Dialogue: 0,0:15:33.44,0:15:34.50,Default,,0000,0000,0000,,I see. Dialogue: 0,0:15:34.86,0:15:38.28,Default,,0000,0000,0000,,Since you explained it, your pitch now looks exactly like Williams' pitch. Dialogue: 0,0:15:39.44,0:15:44.48,Default,,0000,0000,0000,,But Tokuchi, wouldn't the ball sway when the catcher throws it back to the pitcher? Dialogue: 0,0:15:44.61,0:15:49.81,Default,,0000,0000,0000,,It'll be okay if you move the centre of gravity to the front and throw it in a spiral motion. Dialogue: 0,0:15:52.49,0:15:56.12,Default,,0000,0000,0000,,Just like how they throw the ball in American football. Dialogue: 0,0:16:00.04,0:16:01.80,Default,,0000,0000,0000,,It really didn't sway. Dialogue: 0,0:16:02.01,0:16:07.06,Default,,0000,0000,0000,,But still, this kind of ball can't be used in an official game. Dialogue: 0,0:16:07.37,0:16:13.00,Default,,0000,0000,0000,,Yeah, that's stupid. Anyone would notice if you use that kind of ball, right? Dialogue: 0,0:16:13.09,0:16:15.30,Default,,0000,0000,0000,,That's right. Even if... Dialogue: 0,0:16:15.30,0:16:16.18,Default,,0000,0000,0000,,Idiots! Dialogue: 0,0:16:17.74,0:16:20.09,Default,,0000,0000,0000,,Of course it wouldn't be used in a game. Dialogue: 0,0:16:20.44,0:16:22.58,Default,,0000,0000,0000,,Tokuchi is only explaining the principles behind it. Dialogue: 0,0:16:23.18,0:16:26.40,Default,,0000,0000,0000,,There are a lot of methods to change the ball's centre of gravity. Dialogue: 0,0:16:26.58,0:16:28.33,Default,,0000,0000,0000,,But the fastest way is... Dialogue: 0,0:16:29.16,0:16:35.84,Default,,0000,0000,0000,,...to use some sort of tool to inject water into one side of the ball to change the centre of gravity. Dialogue: 0,0:16:36.41,0:16:38.39,Default,,0000,0000,0000,,It definitely won't be discovered. Dialogue: 0,0:16:38.88,0:16:43.84,Default,,0000,0000,0000,,As time passed, the water inside will spread out, leaving behind no evidence. Dialogue: 0,0:16:44.59,0:16:49.86,Default,,0000,0000,0000,,Anyway, we can be sure that they've prepared the balls with moved centre of gravity beforehand. Dialogue: 0,0:16:49.95,0:16:52.35,Default,,0000,0000,0000,,Then they switch them during the game. Dialogue: 0,0:16:55.35,0:16:56.86,Default,,0000,0000,0000,,Unbelievable. Dialogue: 0,0:17:00.00,0:17:03.61,Default,,0000,0000,0000,,Wait a second. This is not possible. Dialogue: 0,0:17:04.06,0:17:11.75,Default,,0000,0000,0000,,Even if it appears the same, you'll noticed when you hold a ball with moved centre of gravity. Dialogue: 0,0:17:11.98,0:17:13.32,Default,,0000,0000,0000,,Who would touch them? Dialogue: 0,0:17:14.55,0:17:19.85,Default,,0000,0000,0000,,During a game, what are the chances that the umpire or we will touch them during our attack? Dialogue: 0,0:17:21.20,0:17:24.24,Default,,0000,0000,0000,,The umpire will not touch the ball if the catcher does not request for a ball change. Dialogue: 0,0:17:24.68,0:17:28.89,Default,,0000,0000,0000,,And if the attacking side doesn't foul to the dugout area near third base, they won't touch it. Dialogue: 0,0:17:30.63,0:17:32.85,Default,,0000,0000,0000,,That's a devilish pitch which our bats can't even touch. Dialogue: 0,0:17:33.12,0:17:35.65,Default,,0000,0000,0000,,The probability that we will hold the ball is basically zero. Dialogue: 0,0:17:37.62,0:17:38.40,Default,,0000,0000,0000,,Damn. Dialogue: 0,0:17:38.91,0:17:42.91,Default,,0000,0000,0000,,They appeared to be so humble, but they are using such dirty tricks. Dialogue: 0,0:17:43.27,0:17:44.52,Default,,0000,0000,0000,,Those bastards... Dialogue: 0,0:17:44.70,0:17:46.66,Default,,0000,0000,0000,,Where are you going, Ideguchi? Dialogue: 0,0:17:47.05,0:17:50.16,Default,,0000,0000,0000,,Do you have to ask? I'm obviously going to where Williams and them are. Dialogue: 0,0:17:50.62,0:17:54.73,Default,,0000,0000,0000,,I have to find those guys and force them to admit that they're cheating, even if it means fighting them. Dialogue: 0,0:17:54.80,0:17:55.69,Default,,0000,0000,0000,,I'm going too. Dialogue: 0,0:17:55.69,0:17:57.09,Default,,0000,0000,0000,,Me too. Me too. Dialogue: 0,0:17:58.22,0:17:59.80,Default,,0000,0000,0000,,What are you doing, Tokuchi?! Dialogue: 0,0:18:00.33,0:18:01.74,Default,,0000,0000,0000,,Are you guy idiots? Dialogue: 0,0:18:02.05,0:18:03.14,Default,,0000,0000,0000,,What did you say?! Dialogue: 0,0:18:03.24,0:18:04.53,Default,,0000,0000,0000,,Aren't you?! Dialogue: 0,0:18:04.53,0:18:08.48,Default,,0000,0000,0000,,Even if you found Williams, you won't get anywhere with violence. Dialogue: 0,0:18:08.82,0:18:11.89,Default,,0000,0000,0000,,The issues arising from you fighting them will only become disadvantageous for you. Dialogue: 0,0:18:12.94,0:18:15.61,Default,,0000,0000,0000,,But shouldn't you be outraged as well?! Dialogue: 0,0:18:15.78,0:18:18.65,Default,,0000,0000,0000,,They are doing whatever they want. Dialogue: 0,0:18:18.75,0:18:19.77,Default,,0000,0000,0000,,Not really. Dialogue: 0,0:18:22.11,0:18:27.82,Default,,0000,0000,0000,,Even if I'm angered, I would be angry with you guys, who let them do whatever they want. Dialogue: 0,0:18:28.07,0:18:29.40,Default,,0000,0000,0000,,What? Dialogue: 0,0:18:29.48,0:18:32.59,Default,,0000,0000,0000,,You all have a serious misunderstanding. Dialogue: 0,0:18:32.90,0:18:38.09,Default,,0000,0000,0000,,You guys mentioned what they're doing is cheating and despicable. Dialogue: 0,0:18:38.80,0:18:43.03,Default,,0000,0000,0000,,But in a world where there's only winning or losing, Dialogue: 0,0:18:43.16,0:18:47.03,Default,,0000,0000,0000,,it's only called cheating or violating if such behaviour is exposed. Dialogue: 0,0:18:47.30,0:18:52.10,Default,,0000,0000,0000,,Once the game has ended, it's no longer cheating or violating. Dialogue: 0,0:18:52.57,0:18:53.34,Default,,0000,0000,0000,,It's justice. Dialogue: 0,0:18:54.11,0:18:58.11,Default,,0000,0000,0000,,It's your stupidity which has allowed them to cheat. Dialogue: 0,0:18:58.33,0:19:01.62,Default,,0000,0000,0000,,What? Who are you calling stupid? Dialogue: 0,0:19:01.80,0:19:02.94,Default,,0000,0000,0000,,Let me ask you. Dialogue: 0,0:19:03.01,0:19:04.40,Default,,0000,0000,0000,,During the game, Kojima said, Dialogue: 0,0:19:04.93,0:19:08.15,Default,,0000,0000,0000,,{\i1}They will cheat if that's necessary. Dialogue: 0,0:19:09.16,0:19:11.05,Default,,0000,0000,0000,,He clearly warned you guys. Dialogue: 0,0:19:11.22,0:19:14.38,Default,,0000,0000,0000,,But did you guys suspect Williams' ball during the game? Dialogue: 0,0:19:18.33,0:19:20.56,Default,,0000,0000,0000,,You said it sways. It can't be hit. Dialogue: 0,0:19:20.73,0:19:23.38,Default,,0000,0000,0000,,It's all words of admiration for the opponent. Dialogue: 0,0:19:24.91,0:19:26.89,Default,,0000,0000,0000,,It's time for you all to wake up. Dialogue: 0,0:19:28.11,0:19:31.32,Default,,0000,0000,0000,,They don't cheat in every one of their plays. Dialogue: 0,0:19:31.60,0:19:36.35,Default,,0000,0000,0000,,In fact, no knuckleballs were pitched to Takami. Dialogue: 0,0:19:39.08,0:19:45.81,Default,,0000,0000,0000,,If Williams pitched it to Takami, then his fake knuckleball would be discovered. Dialogue: 0,0:19:49.32,0:19:50.91,Default,,0000,0000,0000,,It's different for you guys. Dialogue: 0,0:19:58.72,0:20:07.18,Default,,0000,0000,0000,,For you guys, the BlueMars kept pitching it without any hesitation. Dialogue: 0,0:20:07.78,0:20:09.18,Default,,0000,0000,0000,,You all have been belittled. Dialogue: 0,0:20:10.02,0:20:12.68,Default,,0000,0000,0000,,You guys should all recognize this fact. Dialogue: 0,0:20:26.96,0:20:29.63,Default,,0000,0000,0000,,Tokuchi, can you please tell me. Dialogue: 0,0:20:30.92,0:20:33.00,Default,,0000,0000,0000,,Is it impossible for us to win? Dialogue: 0,0:20:34.33,0:20:36.71,Default,,0000,0000,0000,,I want to win over them. Dialogue: 0,0:20:36.96,0:20:38.85,Default,,0000,0000,0000,,Not in terms of the score. Dialogue: 0,0:20:39.01,0:20:41.27,Default,,0000,0000,0000,,But in terms of cheating, which they are so good at. Dialogue: 0,0:20:41.68,0:20:43.82,Default,,0000,0000,0000,,I want to shock them. Dialogue: 0,0:20:44.51,0:20:46.77,Default,,0000,0000,0000,,The important thing is not to loosen up. Dialogue: 0,0:20:51.39,0:20:56.97,Default,,0000,0000,0000,,To deceive is to stab the opponent's psychological weakness with a sword. Dialogue: 0,0:20:57.46,0:21:01.02,Default,,0000,0000,0000,,You must sharpen your own senses to prevent them from deceiving you. Dialogue: 0,0:21:01.43,0:21:02.26,Default,,0000,0000,0000,,Can you do that? Dialogue: 0,0:21:04.02,0:21:05.91,Default,,0000,0000,0000,,Don't forget it. Dialogue: 0,0:21:06.10,0:21:10.64,Default,,0000,0000,0000,,Then let me help you stab them with the sword. Dialogue: 0,0:22:30.66,0:22:39.33,preview,,0000,0000,0000,,{\fad(300,300)}Next Dialogue: 0,0:22:30.66,0:22:39.33,preview1,,0000,0000,0000,,{\fad(300,300)}Stolen Sign