[Script Info] ; Script generated by Aegisub v2.1.6 RELEASE PREVIEW (SVN r2431, Light-) ; http://www.aegisub.net Title: Default Aegisub file ScriptType: v4.00+ WrapStyle: 0 PlayResX: 1280 PlayResY: 720 ScaledBorderAndShadow: yes Video Aspect Ratio: 0 Video Zoom: 6 Video Position: 0 Audio File: audio.mp3 Last Style Storage: Default [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Optima LT Std Macron,44,&H00FFFFFF,&H00FFFFFF,&H00000000,&H00000000,-1,0,0,0,100,100,0,0,1,3,1,2,20,20,20,1 Style: TypeSet,Trebuchet MS,44,&H00FFFFFF,&H00FFFFFF,&H00000000,&H00000000,-1,0,0,0,100,100,0,0,1,3,1,2,20,20,20,1 Style: Credits,Trebuchet MS,25,&H00F6F6F6,&H000000FF,&H00000000,&H00000000,0,0,0,0,100,100,0,0,1,0,1,2,10,10,10,0 Style: Title,@Kozuka Mincho Pro B,66,&H00FFFFFF,&H000000FF,&H00000000,&H00000000,-1,0,0,0,100,100,8,0,1,6,0,2,10,10,10,0 Style: preview,Adobe Garamond Pro Bold,64,&H00FFFFFF,&H000000FF,&H00000000,&H00000000,-1,0,0,0,110,120,0,0,1,5,0,1,170,170,200,0 Style: preview1,Adobe Garamond Pro Bold,64,&H00FFFFFF,&H000000FF,&H00000000,&H00000000,-1,0,0,0,110,120,0,0,1,5,0,1,170,170,80,0 Style: New,Optima LT Std Macron,44,&H00FFFFFF,&H00FFFFFF,&H004A140A,&H00000000,-1,0,0,0,100,100,0,0,1,3,0,2,20,20,20,0 Style: blink,Optima LT Std Macron,50,&H000000AA,&H000000AA,&H00000000,&H00000000,-1,0,0,0,100,100,0,0,1,0,0,2,10,10,10,0 Style: field,Arial,35,&H00FFFFFF,&H000000FF,&H00000000,&H00000000,0,0,0,0,100,100,0,0,1,0,0,2,10,10,10,0 Style: red,Optima LT Std Macron,44,&H000000AA,&H000000AA,&H00000000,&H00000000,-1,0,0,0,100,100,0,0,1,0,0,2,10,10,10,0 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:10.85,0:00:14.82,Credits,,0000,0000,0000,,{\pos(461,274)}{\fad(250,250)}Original Translation Dialogue: 0,0:00:10.85,0:00:14.82,Credits,,0000,0000,0000,,{\pos(661,274)}{\fad(250,250)}bupo Dialogue: 0,0:00:17.90,0:00:21.80,Credits,,0000,0000,0000,,{\pos(219,421)}{\fad(250,250)}Subtitle Script Timers Dialogue: 0,0:00:17.90,0:00:21.80,Credits,,0000,0000,0000,,{\pos(425,421)}{\fad(250,250)}backlash_ Dialogue: 0,0:00:23.57,0:00:27.56,Credits,,0000,0000,0000,,{\pos(699,484)}{\fad(250,250)}Translation Consultant Dialogue: 0,0:00:23.57,0:00:27.56,Credits,,0000,0000,0000,,{\pos(871,484)}{\fad(250,250)}evi Dialogue: 0,0:00:30.95,0:00:34.94,Credits,,0000,0000,0000,,{\pos(652,451)}{\fad(200,250)}Visual Typesettings Dialogue: 0,0:00:30.95,0:00:34.94,Credits,,0000,0000,0000,,{\pos(975,451)}{\fad(200,250)}Bhasonson Dialogue: 0,0:00:30.95,0:00:34.94,Credits,,0000,0000,0000,,{\pos(488,228)}{\fad(200,250)}Opening/Ending Song Visuals Dialogue: 0,0:00:30.95,0:00:34.94,Credits,,0000,0000,0000,,{\pos(744,228)}{\fad(200,250)}Ryunichi Dialogue: 0,0:00:30.95,0:00:34.94,Credits,,0000,0000,0000,,{\pos(492,262)}{\fad(200,250)}Opening/Ending Song Timer Dialogue: 0,0:00:30.95,0:00:34.94,Credits,,0000,0000,0000,,{\pos(735,262)}{\fad(200,250)}emkuf Dialogue: 0,0:00:30.95,0:00:34.94,Credits,,0000,0000,0000,,{\pos(709,485)}{\fad(200,250)}Original Video Source Provision Dialogue: 0,0:00:30.95,0:00:34.94,Credits,,0000,0000,0000,,{\pos(988,485)}{\fad(200,250)}Dj|DarkNeZz Dialogue: 0,0:00:37.73,0:00:41.64,Credits,,0000,0000,0000,,{\pos(272,389)}{\fad(200,250)}Video Mastering Dialogue: 0,0:00:37.73,0:00:41.64,Credits,,0000,0000,0000,,{\pos(540,389)}{\fad(200,250)}Dj|DarkNeZz Dialogue: 0,0:00:49.25,0:00:53.23,Credits,,0000,0000,0000,,{\pos(299,232)}{\fad(150,250)}Ending Translations Dialogue: 0,0:00:49.25,0:00:53.23,Credits,,0000,0000,0000,,{\pos(642,232)}{\fad(150,250)}ShinkuRyu Dialogue: 0,0:00:49.25,0:00:53.23,Credits,,0000,0000,0000,,{\pos(325,265)}{\fad(150,250)}SubCredits Script Editors Dialogue: 0,0:00:49.25,0:00:53.23,Credits,,0000,0000,0000,,{\pos(635,265)}{\fad(150,250)}backlash Dialogue: 0,0:00:49.25,0:00:53.23,Credits,,0000,0000,0000,,{\pos(609,291)}{\fad(150,250)}evi Dialogue: 0,0:00:56.37,0:01:00.32,Credits,,0000,0000,0000,,{\pos(300,633)}{\fad(200,250)}Quality Assurance Dialogue: 0,0:00:56.37,0:01:00.32,Credits,,0000,0000,0000,,{\pos(683,633)}{\fad(200,250)}backlash Dialogue: 0,0:00:56.37,0:01:00.32,Credits,,0000,0000,0000,,{\pos(679,659)}{\fad(200,250)}tehapoc Dialogue: 0,0:01:22.90,0:01:24.07,Default,,0000,0000,0000,,It's Tokuchi. Dialogue: 0,0:01:24.07,0:01:26.88,Default,,0000,0000,0000,,In the bottom of the sixth, the Bugaboos have runners on second and third. Dialogue: 0,0:01:26.88,0:01:29.90,Default,,0000,0000,0000,,And the runner on second is the speedy Johnson. Dialogue: 0,0:01:32.02,0:01:36.40,Default,,0000,0000,0000,,In this situation, the spot relief pitcher, Tokuchi, comes on. Dialogue: 0,0:01:38.94,0:01:40.29,Default,,0000,0000,0000,,Hey, Tokuchi. Dialogue: 0,0:01:42.60,0:01:44.87,Default,,0000,0000,0000,,Putting a runner in front of me is a good idea. Dialogue: 0,0:01:45.39,0:01:47.41,Default,,0000,0000,0000,,But you're a little naïve. Dialogue: 0,0:01:47.96,0:01:50.57,Default,,0000,0000,0000,,Miyama, on third base, will be put out sooner or later. Dialogue: 0,0:01:51.96,0:01:54.77,Default,,0000,0000,0000,,Your tactic is a useless struggle. Dialogue: 0,0:01:58.04,0:01:59.58,Default,,0000,0000,0000,,Miyama won't be put out. Dialogue: 0,0:02:00.17,0:02:03.06,Default,,0000,0000,0000,,Also, you will be confined at second base... Dialogue: 0,0:02:04.21,0:02:05.64,Default,,0000,0000,0000,,...and rot to death. Dialogue: 0,0:02:08.10,0:02:11.56,Title,,0000,0000,0000,,{\fad(300,0)\pos(640,244)}Episode Dialogue: 0,0:02:08.10,0:02:11.56,Title,,0000,0000,0000,,{\fad(300,0)\pos(640,538)}A Nine Player Infield Dialogue: 0,0:02:09.22,0:02:10.79,Default,,0000,0000,0000,,{\i1}Miyama won't be put out? Dialogue: 0,0:02:11.39,0:02:16.24,Default,,0000,0000,0000,,{\i1}Impossible. If he steals home during the first pitch, he will be put out. Dialogue: 0,0:02:18.82,0:02:20.57,Default,,0000,0000,0000,,{\i1}Miyama, run. Dialogue: 0,0:02:24.05,0:02:26.40,Default,,0000,0000,0000,,What will Tokuchi do now? Dialogue: 0,0:02:27.46,0:02:30.83,Default,,0000,0000,0000,,Miyama has started to run! Dialogue: 0,0:02:31.34,0:02:33.34,Default,,0000,0000,0000,,I need to stop Miyama! Dialogue: 0,0:02:36.26,0:02:38.51,Default,,0000,0000,0000,,Tokuchi pitches! Dialogue: 0,0:02:43.64,0:02:44.89,Default,,0000,0000,0000,,Dead ball! Dialogue: 0,0:02:46.71,0:02:49.35,Default,,0000,0000,0000,,Dead ball! It's a dead ball! Dialogue: 0,0:02:53.87,0:02:56.11,Default,,0000,0000,0000,,The batter, Kinouchi, advances to first. Dialogue: 0,0:02:56.69,0:02:59.61,Default,,0000,0000,0000,,And the runner, Miyama, returns to third. Dialogue: 0,0:03:00.03,0:03:02.24,Default,,0000,0000,0000,,That bastard! He did it on purpose! Dialogue: 0,0:03:04.05,0:03:05.31,Default,,0000,0000,0000,,I see. Dialogue: 0,0:03:06.69,0:03:10.78,Default,,0000,0000,0000,,It's true that Miyama won't be put out with a dead ball. Dialogue: 0,0:03:10.78,0:03:14.46,Default,,0000,0000,0000,,But that doesn't solve anything. Dialogue: 0,0:03:15.54,0:03:16.97,Default,,0000,0000,0000,,Now what? Dialogue: 0,0:03:16.99,0:03:19.97,Default,,0000,0000,0000,,With no outs and bases loaded, we're in a worse situation. Dialogue: 0,0:03:21.28,0:03:23.00,Default,,0000,0000,0000,,There's a follow up to this. Dialogue: 0,0:03:24.18,0:03:25.26,Default,,0000,0000,0000,,Hey, right fielder. Dialogue: 0,0:03:26.59,0:03:27.58,Default,,0000,0000,0000,,Come here for a second. Dialogue: 0,0:03:29.27,0:03:31.73,Default,,0000,0000,0000,,Centre and left fielder too. Dialogue: 0,0:03:32.89,0:03:34.73,Default,,0000,0000,0000,,What's this all about? Dialogue: 0,0:03:35.15,0:03:38.05,Default,,0000,0000,0000,,Tokuchi has gathered all the outfielders, Kanita-san. Dialogue: 0,0:03:38.05,0:03:41.28,Default,,0000,0000,0000,,It's to discuss how to handle the current situation. Dialogue: 0,0:03:42.70,0:03:45.12,Default,,0000,0000,0000,,It's already too late to discuss things now. Dialogue: 0,0:03:47.30,0:03:48.29,Default,,0000,0000,0000,,Don't be mistaken. Dialogue: 0,0:03:48.89,0:03:53.21,Default,,0000,0000,0000,,I called them over to shift the defending positions. Dialogue: 0,0:03:56.43,0:03:58.95,Default,,0000,0000,0000,,From now on, they will defend in the infield as well. Dialogue: 0,0:04:07.71,0:04:09.62,Default,,0000,0000,0000,,The ultimate drawn-in defence. Dialogue: 0,0:04:10.22,0:04:13.73,Default,,0000,0000,0000,,It's named "A nine player infield". Dialogue: 0,0:04:16.66,0:04:22.16,Default,,0000,0000,0000,,How shocking! Tokuchi announced that nine players will defend the infield! Dialogue: 0,0:04:24.59,0:04:27.66,Default,,0000,0000,0000,,Tokuchi, are you looking down on us? You bastard! Dialogue: 0,0:04:29.60,0:04:31.11,Default,,0000,0000,0000,,What is this all about? Dialogue: 0,0:04:31.79,0:04:36.17,Default,,0000,0000,0000,,This is the only way to seal up that tattooed bastard's feet. Dialogue: 0,0:04:37.22,0:04:39.82,Default,,0000,0000,0000,,There are two conditions where Johnson's feet can be sealed. Dialogue: 0,0:04:40.00,0:04:41.46,blink,,0000,0000,0000,,{\fad(255,0,255,0,738,738,1447)\pos(215,460)}Miyama Dialogue: 0,0:04:40.59,0:04:42.51,Default,,0000,0000,0000,,One is to put a runner ahead of him. Dialogue: 0,0:04:41.46,0:04:42.97,blink,,0000,0000,0000,,{\fad(255,0,255,0,780,780,1489)\pos(215,460)}Miyama Dialogue: 0,0:04:42.97,0:04:44.55,blink,,0000,0000,0000,,{\fad(255,0,255,0,780,780,1489)\pos(215,460)}Miyama Dialogue: 0,0:04:43.22,0:04:45.46,Default,,0000,0000,0000,,The other is to have two outs. Dialogue: 0,0:04:44.55,0:04:46.01,blink,,0000,0000,0000,,{\fad(255,0,255,0,693,693,1444)\pos(215,460)}Miyama Dialogue: 0,0:04:46.01,0:04:47.51,blink,,0000,0000,0000,,{\fad(255,0,255,0,734,734,1485)\pos(215,460)}Miyama Dialogue: 0,0:04:46.60,0:04:48.23,Default,,0000,0000,0000,,Imagine this nine player infield. Dialogue: 0,0:04:47.51,0:04:48.97,blink,,0000,0000,0000,,{\fad(255,0,255,0,736,736,1445)\pos(215,460)}Miyama Dialogue: 0,0:04:48.97,0:04:50.47,blink,,0000,0000,0000,,{\fad(255,0,255,0,777,777,1486)\pos(215,460)}Miyama Dialogue: 0,0:04:50.07,0:04:53.49,Default,,0000,0000,0000,,With an infield grounder, there'll be a double play regardless of where it rolls to. Dialogue: 0,0:04:50.47,0:04:52.02,blink,,0000,0000,0000,,{\fad(255,0,255,0,779,779,1530)\pos(215,460)}Miyama Dialogue: 0,0:04:52.02,0:04:53.52,blink,,0000,0000,0000,,{\fad(255,0,255,0,772,772,1481)\pos(215,460)}Miyama Dialogue: 0,0:04:53.52,0:04:54.23,blink,,0000,0000,0000,,{\fad(690,0)\pos(215,460)}Miyama Dialogue: 0,0:04:55.16,0:04:56.13,Default,,0000,0000,0000,,In other words, Dialogue: 0,0:04:57.25,0:05:02.19,Default,,0000,0000,0000,,as long as it's an infield grounder, his speed will be useless. Dialogue: 0,0:05:04.62,0:05:06.70,Default,,0000,0000,0000,,What about the vacant outfield? Dialogue: 0,0:05:07.03,0:05:10.70,Default,,0000,0000,0000,,Yeah! Even an ordinary fly ball will send all the runners home! Dialogue: 0,0:05:14.46,0:05:16.00,Default,,0000,0000,0000,,What an idiot. Dialogue: 0,0:05:16.46,0:05:21.45,Default,,0000,0000,0000,,Is he aware of how many million yen he will lose if the ball is hit to the outfield? Dialogue: 0,0:05:23.63,0:05:24.56,Default,,0000,0000,0000,,This is ridiculous. Dialogue: 0,0:05:26.06,0:05:27.20,Default,,0000,0000,0000,,Is it? Dialogue: 0,0:05:28.37,0:05:34.77,Default,,0000,0000,0000,,When I was in Okinawa, I was gambling with a baseball game called One Outs. Dialogue: 0,0:05:37.15,0:05:40.96,Default,,0000,0000,0000,,The rules are simple. It's a battle between a batter and a pitcher. Dialogue: 0,0:05:42.61,0:05:49.74,Default,,0000,0000,0000,,If the batter is walked, gets hit by the pitch, or hits the ball beyond the infield boundary, he wins. Dialogue: 0,0:05:53.17,0:05:58.25,Default,,0000,0000,0000,,However, in the 500 games I've played, Dialogue: 0,0:05:59.30,0:06:04.76,Default,,0000,0000,0000,,no one has been able to hit an outfield fly ball from my pitches. Dialogue: 0,0:06:14.47,0:06:16.89,Default,,0000,0000,0000,,Playing with an unprecedented nine player infield. Dialogue: 0,0:06:17.28,0:06:18.98,Default,,0000,0000,0000,,Will the Lycaons be alright? Dialogue: 0,0:06:24.31,0:06:28.45,Default,,0000,0000,0000,,That guy... is giving up... because there's no way out, right? Dialogue: 0,0:06:28.45,0:06:31.49,Default,,0000,0000,0000,,Tokuchi isn't someone that will give up. Dialogue: 0,0:06:32.10,0:06:35.79,Default,,0000,0000,0000,,This is certainly an effective shift to seal up Johnson. Dialogue: 0,0:06:38.99,0:06:39.99,Default,,0000,0000,0000,,Take a look. Dialogue: 0,0:06:39.79,0:06:48.01,red,,0000,0000,0000,,{\pos(1082,156)}Miyama Dialogue: 0,0:06:39.79,0:06:48.01,red,,0000,0000,0000,,{\pos(210,156)}Kinouchi Dialogue: 0,0:06:39.79,0:06:48.01,red,,0000,0000,0000,,{\pos(643,40)}Misima Dialogue: 0,0:06:39.79,0:06:48.01,field,,0000,0000,0000,,{\pos(645,211)}Catcher Dialogue: 0,0:06:39.79,0:06:48.01,field,,0000,0000,0000,,{\pos(409,229)}First\NBaseman Dialogue: 0,0:06:39.79,0:06:48.01,field,,0000,0000,0000,,{\pos(885,229)}Third\NBaseman Dialogue: 0,0:06:39.79,0:06:48.01,field,,0000,0000,0000,,{\pos(645,296)}Pitcher Dialogue: 0,0:06:39.79,0:06:48.01,field,,0000,0000,0000,,{\pos(1055,341)}Left Fielder Dialogue: 0,0:06:39.79,0:06:48.01,field,,0000,0000,0000,,{\pos(240,341)}Right Fielder Dialogue: 0,0:06:39.79,0:06:48.01,field,,0000,0000,0000,,{\pos(403,453)}Second\NBaseman Dialogue: 0,0:06:39.79,0:06:48.01,field,,0000,0000,0000,,{\pos(890,453)}Shortstop Dialogue: 0,0:06:39.79,0:06:42.33,field,,0000,0000,0000,,{\pos(642,633)}Centre Fielder Dialogue: 0,0:06:40.96,0:06:46.01,Default,,0000,0000,0000,,With the shift, the relocated centre fielder will be close to second base. Dialogue: 0,0:06:42.33,0:06:42.50,field,,0000,0000,0000,,{\fad(0,155)\pos(642,633)}Centre Fielder Dialogue: 0,0:06:42.50,0:06:43.50,field,,0000,0000,0000,,{\fad(255,0,255,0,611,861,986)\pos(642,633)}Centre Fielder Dialogue: 0,0:06:43.50,0:06:44.50,field,,0000,0000,0000,,{\fad(255,0,255,0,611,861,986)\pos(642,633)}Centre Fielder Dialogue: 0,0:06:44.50,0:06:45.50,field,,0000,0000,0000,,{\fad(255,0,255,0,611,861,986)\pos(642,633)}Centre Fielder Dialogue: 0,0:06:45.50,0:06:46.51,field,,0000,0000,0000,,{\fad(255,0,255,0,611,861,986)\pos(642,633)}Centre Fielder Dialogue: 0,0:06:46.01,0:06:48.01,Default,,0000,0000,0000,,Johnson won't be able to take a lead. Dialogue: 0,0:06:46.51,0:06:48.01,field,,0000,0000,0000,,{\fad(688,0)\pos(642,633)}Centre Fielder Dialogue: 0,0:06:48.74,0:06:52.11,Default,,0000,0000,0000,,This means Johnson will be confined at second base. Dialogue: 0,0:06:53.28,0:06:56.42,Default,,0000,0000,0000,,Tokuchi can concentrate on a one on one duel with the batter. Dialogue: 0,0:06:58.38,0:06:59.81,Default,,0000,0000,0000,,Strike! Dialogue: 0,0:07:00.31,0:07:06.58,Default,,0000,0000,0000,,Also, since the winning condition is clear, the batter is pressured psychologically. Dialogue: 0,0:07:07.81,0:07:09.33,Default,,0000,0000,0000,,The batter wins with a hit to the outfield. Dialogue: 0,0:07:10.10,0:07:11.72,Default,,0000,0000,0000,,If the ball rolls in infield, it's a double play. Dialogue: 0,0:07:12.63,0:07:15.39,Default,,0000,0000,0000,,Additionally, Johnson's feet are sealed. Dialogue: 0,0:07:16.27,0:07:18.58,Default,,0000,0000,0000,,H-How is that pressure? Dialogue: 0,0:07:18.98,0:07:23.35,Default,,0000,0000,0000,,Suppose there's a 10m balance beam that is 50cm wide. Dialogue: 0,0:07:23.35,0:07:26.77,Default,,0000,0000,0000,,Typically, it should be fairly relaxing to go across. Dialogue: 0,0:07:27.71,0:07:33.80,Default,,0000,0000,0000,,But, if the same balance beam is placed between two 100m tall cliffs, Dialogue: 0,0:07:34.46,0:07:36.10,Default,,0000,0000,0000,,can it be crossed? Dialogue: 0,0:07:36.95,0:07:38.20,Default,,0000,0000,0000,,No way. No way. No way. Dialogue: 0,0:07:38.40,0:07:42.48,Default,,0000,0000,0000,,That's right. A person would cower and become unable to cross. Dialogue: 0,0:07:43.48,0:07:48.61,Default,,0000,0000,0000,,That's because the thought of death creates pressure. Dialogue: 0,0:07:49.79,0:07:54.23,Default,,0000,0000,0000,,It's the same idea here. It's easy to hit the ball to the vacant outfield. Dialogue: 0,0:07:54.80,0:07:59.41,Default,,0000,0000,0000,,But failing means everything is over. If they are too focused on this... Dialogue: 0,0:08:00.14,0:08:02.51,Default,,0000,0000,0000,,{\i1}Infield grounder won't work. Dialogue: 0,0:08:02.80,0:08:05.15,Default,,0000,0000,0000,,{\i1}Or this great chance will vanish because of me. Dialogue: 0,0:08:06.86,0:08:09.99,Default,,0000,0000,0000,,{\i1}Even if it's a shorter hit, I must get it to the outfield. Dialogue: 0,0:08:12.73,0:08:13.95,Default,,0000,0000,0000,,Strike! Dialogue: 0,0:08:15.28,0:08:18.13,Default,,0000,0000,0000,,That Misima, his body is cringing. Dialogue: 0,0:08:18.13,0:08:20.89,Default,,0000,0000,0000,,Damn it. This is completely following Tokuchi's pace. Dialogue: 0,0:08:21.42,0:08:24.39,Default,,0000,0000,0000,,{\i1}Don't be anxious. It's alright if I don't hit too well. Dialogue: 0,0:08:24.39,0:08:27.48,Default,,0000,0000,0000,,{\i1}As long as I hit to the outfield... Dialogue: 0,0:08:32.74,0:08:33.72,Default,,0000,0000,0000,,{\i1}The outfield... Dialogue: 0,0:08:34.61,0:08:35.51,Default,,0000,0000,0000,,{\i1}...is so far away. Dialogue: 0,0:08:38.88,0:08:40.21,Default,,0000,0000,0000,,I won't be pitching a ball. Dialogue: 0,0:08:40.93,0:08:41.75,Default,,0000,0000,0000,,The next pitch... Dialogue: 0,0:08:42.99,0:08:44.46,Default,,0000,0000,0000,,...will be the end. Dialogue: 0,0:08:59.63,0:09:00.85,Default,,0000,0000,0000,,Misima hits it! Dialogue: 0,0:09:01.55,0:09:04.81,Default,,0000,0000,0000,,The ball passes by Tokuchi's foot and rolls towards centrefield. Dialogue: 0,0:09:05.15,0:09:08.81,Default,,0000,0000,0000,,No! It didn't go through! The centre fielder throws it home. Dialogue: 0,0:09:08.81,0:09:11.07,Default,,0000,0000,0000,,Out! Now to first. Dialogue: 0,0:09:11.07,0:09:13.57,Default,,0000,0000,0000,,Out! Double play! Dialogue: 0,0:09:14.52,0:09:17.57,Default,,0000,0000,0000,,Second... No, it was a centre grounder. Dialogue: 0,0:09:18.22,0:09:21.83,Default,,0000,0000,0000,,Tokuchi overcame this crisis with an ideal double play. Dialogue: 0,0:09:22.49,0:09:24.72,Default,,0000,0000,0000,,The Bugaboos all of a sudden have two outs. Dialogue: 0,0:09:24.99,0:09:27.16,Default,,0000,0000,0000,,That way Johnson's speed won't be useful. Dialogue: 0,0:09:29.73,0:09:31.76,New,,0000,0000,0000,,Then, the next batter was struck out. Dialogue: 0,0:09:32.60,0:09:35.57,New,,0000,0000,0000,,Tokuchi successfully overcame the crisis of no outs and loaded bases. Dialogue: 0,0:09:36.67,0:09:43.15,New,,0000,0000,0000,,And because of Tokuchi's plan, a man has now fallen into the abyss. Dialogue: 0,0:09:43.88,0:09:47.60,New,,0000,0000,0000,,He has fallen into complete darkness. Dialogue: 0,0:09:48.82,0:09:50.73,New,,0000,0000,0000,,Tokuchi won't overlook this. Dialogue: 0,0:09:52.11,0:09:55.03,Default,,0000,0000,0000,,Those that has fallen into the abyss must be finished off. Dialogue: 0,0:09:55.58,0:09:58.00,Default,,0000,0000,0000,,That's my way of doing things. Dialogue: 0,0:10:02.48,0:10:05.44,New,,0000,0000,0000,,The game entered into the eighth inning with no runs scored. Dialogue: 0,0:10:06.00,0:10:06.79,New,,0000,0000,0000,,And... Dialogue: 0,0:10:07.40,0:10:09.25,Default,,0000,0000,0000,,He's hit. Dialogue: 0,0:10:09.95,0:10:12.88,Default,,0000,0000,0000,,Tokuchi throws another dead ball purposely. Dialogue: 0,0:10:14.71,0:10:17.42,Default,,0000,0000,0000,,Are you looking down on us? Dialogue: 0,0:10:17.84,0:10:19.51,Default,,0000,0000,0000,,{\i1}It's the same as the bottom of the sixth. Dialogue: 0,0:10:20.40,0:10:21.47,Default,,0000,0000,0000,,{\i1}No outs and bases loaded. Dialogue: 0,0:10:22.76,0:10:24.22,Default,,0000,0000,0000,,{\i1}The runner on second is Johnson. Dialogue: 0,0:10:25.73,0:10:26.66,Default,,0000,0000,0000,,{\i1}The batter is Misima. Dialogue: 0,0:10:28.02,0:10:29.02,Default,,0000,0000,0000,,{\i1}And... Dialogue: 0,0:10:30.12,0:10:33.77,Default,,0000,0000,0000,,The Lycaons are using the nine player infield again. Dialogue: 0,0:10:35.27,0:10:39.00,Default,,0000,0000,0000,,The Bugaboos' batting line up has been ineffective today. Dialogue: 0,0:10:39.00,0:10:40.64,Default,,0000,0000,0000,,What do you mean, Kanita-san? Dialogue: 0,0:10:40.64,0:10:44.52,Default,,0000,0000,0000,,In order to prevent Tokuchi from pitching towards the ankle of a right-handed batter, Dialogue: 0,0:10:44.52,0:10:47.29,Default,,0000,0000,0000,,Manager Shirooka used all left-handed batters after Johnson. Dialogue: 0,0:10:47.89,0:10:53.79,Default,,0000,0000,0000,,But in the end, those who face Tokuchi Toua are the ones that can't hit far. Dialogue: 0,0:10:54.18,0:10:55.39,Default,,0000,0000,0000,,I see. Dialogue: 0,0:10:55.39,0:11:00.05,Default,,0000,0000,0000,,For Tokuchi, who is aiming for the infield grounder, this is exactly what he wants. Dialogue: 0,0:11:01.81,0:11:06.06,Default,,0000,0000,0000,,{\i1}Up until now, our attention was focused on the duel between Tokuchi and Johnson. Dialogue: 0,0:11:06.97,0:11:09.44,Default,,0000,0000,0000,,{\i1}But Tokuchi doesn't even have Johnson in his mind. Dialogue: 0,0:11:10.91,0:11:16.02,Default,,0000,0000,0000,,{\i1}Could it be that he's actually trying to shatter Manager Shirooka's strategy? Dialogue: 0,0:11:18.82,0:11:21.09,Default,,0000,0000,0000,,{\i1}If it continues like this, I'll be following his pace again. Dialogue: 0,0:11:22.05,0:11:26.44,Default,,0000,0000,0000,,{\i1}That's it. Low spinning. That guy's low spinning ball... Dialogue: 0,0:11:26.98,0:11:29.20,Default,,0000,0000,0000,,Take your chances on the low spinning ball? Dialogue: 0,0:11:31.39,0:11:36.00,Default,,0000,0000,0000,,If you hit under the dipped ball, it will fly towards the outfield. Dialogue: 0,0:11:38.98,0:11:42.22,Default,,0000,0000,0000,,I know exactly what you're thinking about. Dialogue: 0,0:11:42.97,0:11:46.50,Default,,0000,0000,0000,,But I think it'll only be a liner towards third. Dialogue: 0,0:11:50.28,0:11:53.52,Default,,0000,0000,0000,,Misima hits a liner towards the left outfielder, Kurumizawa. Dialogue: 0,0:11:53.65,0:11:56.14,Default,,0000,0000,0000,,He caught it and stepped on third for a double play! Dialogue: 0,0:11:57.23,0:12:02.49,Default,,0000,0000,0000,,Just like the sixth inning, everything is following Tokuchi's script! Dialogue: 0,0:12:08.51,0:12:13.25,Default,,0000,0000,0000,,{\i1}This is the first time someone had made a fool of my strategies. Dialogue: 0,0:12:14.84,0:12:16.40,Default,,0000,0000,0000,,What a mediocre batter. Dialogue: 0,0:12:16.75,0:12:22.17,Default,,0000,0000,0000,,Owner, including the play just now, Tokuchi has 12 outs in these three consecutive games. Dialogue: 0,0:12:23.68,0:12:28.57,Default,,0000,0000,0000,,That means the 1 billion yen penalty Tokuchi received yesterday due to a given up run has been canceled out. Dialogue: 0,0:12:28.57,0:12:31.08,Default,,0000,0000,0000,,And on the other hand, we lost 200 million yen. Dialogue: 0,0:12:33.15,0:12:34.27,Default,,0000,0000,0000,,We've been tricked. Dialogue: 0,0:12:34.81,0:12:36.87,Default,,0000,0000,0000,,That guy purposely made those errors. Dialogue: 0,0:12:36.87,0:12:40.28,Default,,0000,0000,0000,,And he came on when there were no outs and loaded bases. Dialogue: 0,0:12:40.28,0:12:43.86,Default,,0000,0000,0000,,Then he gained more outs with the double plays. Dialogue: 0,0:12:47.48,0:12:50.49,New,,0000,0000,0000,,The game entered the bottom of the ninth with a score of 0 to 0. Dialogue: 0,0:12:51.21,0:12:53.83,New,,0000,0000,0000,,The first batter, Madison, hits a triple. Dialogue: 0,0:12:55.14,0:12:58.29,New,,0000,0000,0000,,The Bugaboos suddenly have a chance to end this game. Dialogue: 0,0:13:00.37,0:13:01.80,Default,,0000,0000,0000,,Pitching change with Tokuchi. Dialogue: 0,0:13:03.92,0:13:08.28,Default,,0000,0000,0000,,He's here! With the excitement brought on by the defence in the bottom of the eighth not yet subsided, Dialogue: 0,0:13:08.28,0:13:10.31,Default,,0000,0000,0000,,Tokuchi comes on once again! Dialogue: 0,0:13:10.74,0:13:15.17,Default,,0000,0000,0000,,Tokuchi returns to the dugout to change his glove. Dialogue: 0,0:13:15.17,0:13:18.31,Default,,0000,0000,0000,,The Bugaboos have a valuable chance here. Dialogue: 0,0:13:18.74,0:13:19.98,Default,,0000,0000,0000,,It's different than before. Dialogue: 0,0:13:19.98,0:13:25.32,Default,,0000,0000,0000,,The upcoming batters are the original cleanup batters, who are effective at hitting far. Dialogue: 0,0:13:25.32,0:13:30.58,Default,,0000,0000,0000,,Therefore, it'll be hard to put them out with infield grounders. Dialogue: 0,0:13:31.26,0:13:33.00,Default,,0000,0000,0000,,{\i1}Let's end it here. Dialogue: 0,0:13:36.83,0:13:38.83,Default,,0000,0000,0000,,Tokuchi-kun. Dialogue: 0,0:13:39.21,0:13:42.29,Default,,0000,0000,0000,,We are in a dangerous situation here. Dialogue: 0,0:13:42.29,0:13:44.81,Default,,0000,0000,0000,,Do you have any good ideas to overcome this? Dialogue: 0,0:13:45.64,0:13:46.51,Default,,0000,0000,0000,,No. Dialogue: 0,0:13:46.64,0:13:48.09,Default,,0000,0000,0000,,I knew it! Dialogue: 0,0:13:48.47,0:13:54.64,Default,,0000,0000,0000,,Since the game will end if the other team scores a run, I plan to defend as if the bases are loaded. Dialogue: 0,0:13:56.00,0:13:57.23,Default,,0000,0000,0000,,The plan for loaded bases? Dialogue: 0,0:13:57.91,0:13:59.62,Default,,0000,0000,0000,,Could it be the nine player infield? Dialogue: 0,0:13:59.62,0:14:00.61,Default,,0000,0000,0000,,Of course. Dialogue: 0,0:14:00.66,0:14:02.79,Default,,0000,0000,0000,,No way! No way! Dialogue: 0,0:14:03.03,0:14:07.49,Default,,0000,0000,0000,,Tokuchi, isn't the nine player infield only used when Johnson is on base? Dialogue: 0,0:14:08.26,0:14:11.07,Default,,0000,0000,0000,,That's probably what the opponent thinks as well. Dialogue: 0,0:14:11.65,0:14:14.66,Default,,0000,0000,0000,,That's why we need to use the nine player infield. Dialogue: 0,0:14:16.07,0:14:18.68,Default,,0000,0000,0000,,Will it be okay? Will it really be okay? Dialogue: 0,0:14:18.79,0:14:21.26,Default,,0000,0000,0000,,I am confident that the ball won't be hit to the outfield. Dialogue: 0,0:14:21.80,0:14:25.17,Default,,0000,0000,0000,,But this is actually the top half of their lineup. Dialogue: 0,0:14:25.73,0:14:28.70,Default,,0000,0000,0000,,If it's a strong grounder, it might be able to roll through the infield. Dialogue: 0,0:14:29.06,0:14:30.02,Default,,0000,0000,0000,,What? Really? Dialogue: 0,0:14:30.02,0:14:31.28,Default,,0000,0000,0000,,What do we do now? Dialogue: 0,0:14:31.28,0:14:35.02,Default,,0000,0000,0000,,How do I know? It's the manager's job to come up with the strategies. Dialogue: 0,0:14:37.63,0:14:44.81,Default,,0000,0000,0000,,But logically speaking, since we are using a nine player infield, why not replace the three outfielders with our backup infielders? Dialogue: 0,0:14:46.17,0:14:48.15,Default,,0000,0000,0000,,That way the infield defence will be stronger. Dialogue: 0,0:14:50.04,0:14:51.11,Default,,0000,0000,0000,,Strengthen the defence. Dialogue: 0,0:14:54.30,0:14:55.54,Default,,0000,0000,0000,,It's an intentional walk! Dialogue: 0,0:14:55.93,0:14:58.19,Default,,0000,0000,0000,,Tokuchi intentionally walked the next batter as well. Dialogue: 0,0:14:58.26,0:15:00.32,Default,,0000,0000,0000,,He wants to battle it out with the next batter, Asakura. Dialogue: 0,0:15:00.71,0:15:02.32,Default,,0000,0000,0000,,How brave of him! Dialogue: 0,0:15:02.32,0:15:04.89,Default,,0000,0000,0000,,Today's eighth batter, Asakura, is a strong hitter. Dialogue: 0,0:15:06.61,0:15:08.21,Default,,0000,0000,0000,,Manager Mihara is coming out. Dialogue: 0,0:15:08.86,0:15:12.72,Default,,0000,0000,0000,,Looks like they are replacing the three outfielders with backup infielders. Dialogue: 0,0:15:13.08,0:15:14.68,Default,,0000,0000,0000,,That means... Dialogue: 0,0:15:17.08,0:15:18.68,Default,,0000,0000,0000,,...It's the nine player infield! Dialogue: 0,0:15:19.37,0:15:23.23,Default,,0000,0000,0000,,Tokuchi wants to overcome this with the nine player infield! Dialogue: 0,0:15:24.30,0:15:25.18,Default,,0000,0000,0000,,Asakura. Dialogue: 0,0:15:26.68,0:15:31.45,Default,,0000,0000,0000,,Don't overthink. Get rid of your idle thoughts. Just concentrate on hitting the ball. Dialogue: 0,0:15:31.83,0:15:36.01,Default,,0000,0000,0000,,Manager, I don't know anything about the high spinning or low spinning balls, Dialogue: 0,0:15:36.01,0:15:38.05,Default,,0000,0000,0000,,but those pitches are definitely not sca... Dialogue: 0,0:15:38.05,0:15:38.93,Default,,0000,0000,0000,,Asakura. Dialogue: 0,0:15:41.14,0:15:42.46,Default,,0000,0000,0000,,I'm telling you again. Dialogue: 0,0:15:43.10,0:15:44.25,Default,,0000,0000,0000,,Clear your mind. Dialogue: 0,0:15:46.85,0:15:50.49,Default,,0000,0000,0000,,{\i1}What's up with that? Manager is being really careful. Dialogue: 0,0:15:53.48,0:15:57.76,Default,,0000,0000,0000,,So you think it'll be easy with no outs and bases loaded? Dialogue: 0,0:15:59.21,0:16:02.77,Default,,0000,0000,0000,,Of course. You're nothing to me. {reword?} Dialogue: 0,0:16:04.67,0:16:08.98,Default,,0000,0000,0000,,You'll be put out for sure. Dialogue: 0,0:16:10.12,0:16:12.99,Default,,0000,0000,0000,,You'll hit into a double play with that kind of thinking. Dialogue: 0,0:16:13.93,0:16:14.78,Default,,0000,0000,0000,,Say whatever you want. Dialogue: 0,0:16:17.22,0:16:18.79,Default,,0000,0000,0000,,What a relaxed guy. Dialogue: 0,0:16:19.65,0:16:22.79,Default,,0000,0000,0000,,You have no idea what the consequences of a double play is. Dialogue: 0,0:16:24.67,0:16:29.62,Default,,0000,0000,0000,,If you hit into a double play, then no outs and bases loaded becomes two outs with runners on second and third. Dialogue: 0,0:16:30.33,0:16:34.53,Default,,0000,0000,0000,,In that case, I won't hesitate to walk the ninth batter. Dialogue: 0,0:16:35.07,0:16:36.26,Default,,0000,0000,0000,,Why? Dialogue: 0,0:16:37.78,0:16:40.77,Default,,0000,0000,0000,,That's because the following batter is Johnson. Dialogue: 0,0:16:43.74,0:16:46.99,Default,,0000,0000,0000,,Johnson isn't capable of batting against the nine player infield. Dialogue: 0,0:16:47.60,0:16:49.52,Default,,0000,0000,0000,,The valuable chance will be wasted. Dialogue: 0,0:16:50.33,0:16:55.15,Default,,0000,0000,0000,,That means your double play is actually a triple play. Dialogue: 0,0:17:03.42,0:17:08.33,Default,,0000,0000,0000,,{\i1}My double play is actually a triple play. Dialogue: 0,0:17:10.43,0:17:11.59,Default,,0000,0000,0000,,Strike! Dialogue: 0,0:17:13.99,0:17:15.99,Default,,0000,0000,0000,,{\i1}Was that the low spinning ball just now? Dialogue: 0,0:17:16.85,0:17:18.39,Default,,0000,0000,0000,,{\i1}Good thing my swing missed. Dialogue: 0,0:17:19.34,0:17:21.39,Default,,0000,0000,0000,,{\i1}If I hit it, it will be a triple play. Dialogue: 0,0:17:25.81,0:17:27.83,Default,,0000,0000,0000,,{\i1}I can't hit it dead on. Dialogue: 0,0:17:28.70,0:17:30.90,Default,,0000,0000,0000,,{\i1}I must hit the ball from underneath. Dialogue: 0,0:17:35.27,0:17:36.70,Default,,0000,0000,0000,,Strike! Dialogue: 0,0:17:37.98,0:17:40.70,Default,,0000,0000,0000,,Asakura missed another fastball. Dialogue: 0,0:17:41.04,0:17:42.57,Default,,0000,0000,0000,,{\i1}This time was the high spinning ball. Dialogue: 0,0:17:43.32,0:17:45.29,Default,,0000,0000,0000,,{\i1}Damn! I was tricked! Dialogue: 0,0:17:49.40,0:17:53.80,Default,,0000,0000,0000,,{\i1}What will the next pitch be? Low spinning? Or high spinning? Dialogue: 0,0:17:54.50,0:17:58.61,Default,,0000,0000,0000,,{\i1}No, with a 0-2 count, this one might break away. Dialogue: 0,0:17:59.39,0:18:03.35,Default,,0000,0000,0000,,{\i1}No, he might just go with the flow. The next pitch with be the decisive pitch! Dialogue: 0,0:18:15.10,0:18:18.32,Default,,0000,0000,0000,,Strike! Batter out! Dialogue: 0,0:18:18.94,0:18:21.57,Default,,0000,0000,0000,,Asakura gets a third strike. Dialogue: 0,0:18:22.14,0:18:26.08,Default,,0000,0000,0000,,Idiot! I told him not to think so much. Dialogue: 0,0:18:28.39,0:18:29.43,Default,,0000,0000,0000,,I'm sorry. Dialogue: 0,0:18:29.43,0:18:32.00,Default,,0000,0000,0000,,It's alright. That's better than a double play. Dialogue: 0,0:18:32.23,0:18:35.59,Default,,0000,0000,0000,,I can't believe it. Those were just ordinary changes in the course. Dialogue: 0,0:18:36.55,0:18:38.61,Default,,0000,0000,0000,,The issue is not the changes. Dialogue: 0,0:18:41.10,0:18:47.23,Default,,0000,0000,0000,,The problem is he can read the batter's mind and manipulate them accordingly. Dialogue: 0,0:18:48.92,0:18:52.50,Default,,0000,0000,0000,,If you are the pitcher, when do you decide what type of ball to pitch? Dialogue: 0,0:18:53.03,0:18:55.73,Default,,0000,0000,0000,,When I'm gripping the ball after exchanging signs. Dialogue: 0,0:18:57.17,0:19:02.70,Default,,0000,0000,0000,,Right. Normally, the pitcher has decided the type of pitch at the start of the pitching motion. Dialogue: 0,0:19:03.72,0:19:06.49,Default,,0000,0000,0000,,But when he starts his pitching motion, Dialogue: 0,0:19:06.49,0:19:10.18,Default,,0000,0000,0000,,he delays that decision to the moment he releases the ball. Dialogue: 0,0:19:11.13,0:19:18.35,Default,,0000,0000,0000,,He can do that because of his technique of controlling the spin with a fastball grip. Dialogue: 0,0:19:19.54,0:19:21.31,Default,,0000,0000,0000,,That's his strength. Dialogue: 0,0:19:21.72,0:19:26.98,Default,,0000,0000,0000,,He keeps an eye on the batter's complexion until the end and decides the type of pitch at the moment he throws. Dialogue: 0,0:19:27.64,0:19:28.81,Default,,0000,0000,0000,,That means... Dialogue: 0,0:19:29.66,0:19:34.27,Default,,0000,0000,0000,,The more the batter takes chances, the easier they fall into his trap. Dialogue: 0,0:19:37.13,0:19:38.28,Default,,0000,0000,0000,,Strike! Dialogue: 0,0:19:39.13,0:19:41.65,Default,,0000,0000,0000,,What a terrifying man he is! Dialogue: 0,0:19:42.24,0:19:44.28,Default,,0000,0000,0000,,And the worst thing is... Dialogue: 0,0:19:45.05,0:19:47.03,Default,,0000,0000,0000,,Strike! Batter out! Dialogue: 0,0:19:48.85,0:19:54.29,Default,,0000,0000,0000,,...he uses his sharp tongue to mess with the batters and make them overthink. Dialogue: 0,0:19:55.02,0:19:57.30,Default,,0000,0000,0000,,The Bugaboos have two outs and bases loaded. Dialogue: 0,0:19:58.12,0:20:00.34,Default,,0000,0000,0000,,The batter is now the leadoff hitter, Johnson. Dialogue: 0,0:20:00.76,0:20:04.50,Default,,0000,0000,0000,,{\i1}All I can do is to take my chances and just swing the bat. Dialogue: 0,0:20:07.76,0:20:12.06,Default,,0000,0000,0000,,Without base running and bunts, you are only a decor. Dialogue: 0,0:20:15.99,0:20:18.05,Default,,0000,0000,0000,,Strike! Batter out! Dialogue: 0,0:20:18.77,0:20:21.07,Default,,0000,0000,0000,,Johnson went three up, three down! Dialogue: 0,0:20:21.80,0:20:25.77,Default,,0000,0000,0000,,Tokuchi used only nine pitches to overcome this dire situation! Dialogue: 0,0:20:25.77,0:20:27.96,Default,,0000,0000,0000,,Oh no! Shit! Dialogue: 0,0:20:30.94,0:20:32.67,Default,,0000,0000,0000,,The score is still 0 to 0. Dialogue: 0,0:20:33.32,0:20:37.46,Default,,0000,0000,0000,,With that, the game heads into extra innings. Dialogue: 0,0:20:38.86,0:20:41.96,Default,,0000,0000,0000,,Don't be so pessimistic. Change your frame of minds quickly. Dialogue: 0,0:20:43.12,0:20:43.97,Default,,0000,0000,0000,,Not yet... Dialogue: 0,0:20:44.74,0:20:47.52,Default,,0000,0000,0000,,The game is not decided yet. Dialogue: 0,0:20:48.59,0:20:49.77,Default,,0000,0000,0000,,Nice pitching! Dialogue: 0,0:20:49.77,0:20:51.17,Default,,0000,0000,0000,,That was incredible, Tokuchi! Dialogue: 0,0:20:51.17,0:20:52.67,Default,,0000,0000,0000,,You are awesome! Dialogue: 0,0:20:52.67,0:20:53.84,Default,,0000,0000,0000,,Splendid! Dialogue: 0,0:20:54.02,0:20:55.39,Default,,0000,0000,0000,,Just splendid! Dialogue: 0,0:20:55.39,0:20:59.73,Default,,0000,0000,0000,,If you can strike them out so easily, there's no need to strengthen the defence. Dialogue: 0,0:21:01.33,0:21:02.74,Default,,0000,0000,0000,,That's not the case. Dialogue: 0,0:21:06.23,0:21:12.37,New,,0000,0000,0000,,At this time, no one has realize the true meaning behind strengthening the defence, Dialogue: 0,0:21:13.42,0:21:18.18,New,,0000,0000,0000,,or the dreadful path this game is heading down. Dialogue: 0,0:22:30.99,0:22:39.67,preview,,0000,0000,0000,,{\fad(300,300)}Next Dialogue: 0,0:22:30.99,0:22:39.67,preview1,,0000,0000,0000,,{\fad(300,300)}A One Player Infield